Dwarfare

In early 2016, I teamed up with Trevor Lanz to form Waffle Evil Games and develop our own turn-based strategy game. Dwarfare is a in-progress mobile game where you collect dwarves and send them into turn-based combat against a variety of foes. I designed the look of the game and created all artwork for it, including modeling, texturing, rigging, animation, environment art, and what little of the UI we managed to get in there. The characters were specifically designed to be extremely efficient in texture usage (each character’s texture map was only 128×128 pixels) and because all dwarves had the same stature, they could easily reuse others’ animations.

The environments were entirely modular. I built a bunch of hexagon variations and props to populate them. Each zone had its own distinct palette that was tied to hexagon height. Trevor built a level editor in Unity and I used that and my exports to construct a bunch of different stylized levels where it was really clear where the spaces each dwarf could move were.

Dwarfare is currently on hiatus.

Dwarfare logo

 

forest level 01
Dwarfare Forest level

 

Dwarfare Meadow level with UI
desert screenshot 02
Dwarfare desert level

 

Creepy Forest + Caves WIP 03
Creepy Woods and Caves levels

 

Magnus Ironoath, the Warrior dwarf

 

warrior wireframe 02
Magnus, ~3100 triangles. His Diffuse Map could be reduced to extremely small sizes without any loss of quality. (Here it’s 128×128)
Ranger Crossbow attack 336x336 01
Ragnar Bronzebolt, the Ranger dwarf

 

Dwarf Mage walk 01 400x480
Albin Frostlight, the Ice Mage

 

Paladin death 01 400x400
Some dramatic death animations, here paladin Ravna Strongshield

 

Ranger crossbow death 400x400 01

 

IceMage death 01 400x400

hero trio 01
Other dwarves included Sevrin Grimcloak the Assassin, Ember Wildhearth the Pyromancer, and Aurin Hallowedhall the Healer

 

enemy trio 900x330 01
Skeletons were summoned by the Necromancer, and underground you might encounter Deep Elves

 

Goblin idle 01 400x480
A Goblin (idle animation)

 

Wraith idle 01 400x480
Wraith (idle animation)

 

Skeletank idle&attack 01 400x400
Skeletank (attack animation)

 

Stone Golem idle 01 400x400
Stone Golem (idle animation)