Mahjong Solitaire Cube is a skill-based mobile game from Tether Studios that I did all visuals for, from start to finish. I developed many different versions of both tiles and the traditional symbols on them, created the final game assets and implemented them in game, and set up a system of layered sprites to allow the higher-up tiles to cast shadows on the lower ones. I developed all UI and VFX. I also created all assets outside of the game: Logo, app icon, app store screens, e-mail templates, web page banner, and more.
Iteration on different looks for the tiles, characters, backgrounds, and UI treatments for the game.Iteration on some looks for the main game-screen UITitle Screen. Rather than leaving this static, we set it up so that the tiles in this screen clear themselves – as though someone were playing – and then reset.
Pause screen UI. The fonts here are consistent with other Tether Solitaire games rather than the font used elsewhere in Mahjong.
In-game screenshots, showing the final UI and VFX.
App Store screens.
Mahjong Solitaire Cube app icon
Banner for use on Facebook postsMahjong marketing banners – square