These banner ads were done as a test for Supercell as hypothetical ads for SmashLand, a cancelled game. I was asked to create two ads demonstrating thinking inside the box and two thinking outside the box, each in three different sizes. I was given character assets and a logo. Everything else here – buttons, typography, background, layout, etcetera, is mine. I was told that I “knocked the test out of the park.”
Supercell SmashLand banners
Visual Design. Banner ads for an unreleased mobile action title from SuperCell.